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« Unto the Next Generation | Main | Blueprints for Action »

Interlude

Well I’ve braked in the last two days, after my mad 4GW, 5GW, globalization spurt of the past week or so.  I’m amazed that I can devote myself to topics I would never have addressed two or three years ago, when I was ass-deep in convoluted debates over poetry — a subject I don’t much care to debate these days.  Well, such is emergence.  As a teen, I jumped as deeply into strategic gaming:



Diplomacy.jpg

Shogun.jpg

Titan.jpg

Civilization


Although, I did not much like Civilization until the video games came out.  Risk (not pictured, because I couldn’t find the box I remember!) was a standby when my friends and I did not want the complexity of other games or did not have enough time to play the longer lasting games.  Axis and Allies, a grand, euphoric endeavor, was a sign that we were really going to get serious.  Diplomacy, a wicked delight for me, perturbed my friends for the same reason, I suspect. Shogun was a personal favorite of mine. Titan was probably the best of them all, because of its complexity and variety of pieces, terrain, and battle tactics.  There were others.  (Chess: not one of my favorites, but an occasional departure.)

I remember almost precisely when the thrill of group strategic gaming left me:  a game of Diplomacy, I think it was, in the barracks at DLI, when I could not bring myself to be as ruthless and conniving as I had been when a younger teen.  Or maybe it was Axis and Allies.  In any case, the thrill of dominating others had left me, and I remember noticing this fact at the very time such a desire to dominate would have benefited me, in that surreal world of novice soldiers playing at being real commanders.

Of course, a fumbled relationship some three or four years later taught me that the thrill of domination had not quite left me — a much more devastating realization — but after that, it was gone for good.

Comments

Ahhh, fond memories of college. All night six-way Risk sagas using your own house variation, and bloodthirsty Russian opening gambits of Axis and Allies. You know you play too much when your friends refuse to play you because it is less humiliating to drink to excess and pass out in the dorm communal bathroom.

I was a braggart and boaster -- when I was winning. When I was losing, I threw erratic tantrums. Something I inherited from a grandfather...

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